
As the Head of Art for Peloton Games, I lead a team of talented artists and creative technologists who make immersive and engaging experiences for fitness enthusiasts. I have over 20 years of experience in the field of games, virtual and augmented reality, and I am passionate about bringing conceptual ideas, digital products, and characters to life. In addition to Peloton, I have worked with innovative clients such as EA, Sega, Google, and Nike. Over the years, I've spoken at a number of colleges and industry events – always looking for ways to connect with people who want push the boundaries of creativity, technology and reality. Reach out!
onepeloton.com
ea.com
hugeinc.com
teaksf.com
onlinecareer360.com
bonfirelabs.com
mekanism.com
niceshoes.com
San Francisco, California, United States
Head of Art for Peloton Games
Peloton Interactive
• www.linkedin.com/company/peloton-interactive-
Apr 2023 - Present
Greater New York Area
Founder/Creative, Immersive Design Studio
BANG+MASH
• www.linkedin.com/company/bang-mash
Mar 2020 - Present
New York, United States
Creative Director, XR Experiences
Nice Shoes
• www.linkedin.com/company/nice-shoes
May 2016 - Mar 2020
Greater New York City Area
Creative Director, Experiences & Social Content
Huge
• www.linkedin.com/company/hugeinc
Jan 2015 - May 2016
Greater New York City Area
Creative Director, Content & Web Experiences
Bonfire Labs
• www.linkedin.com/company/bonfirelabs
Aug 2013 - Jan 2015
San Francisco Bay Area
Director, Animation, Games & Content
Self Employed
• www.linkedin.com/company/self-employed_1087
Jul 2006 - Aug 2013
New York & San Francisco
Art Director & Character Animator, Video Games
TKO Software
May 2004 - Jan 2005
San Francisco Bay Area