
Veteran engineer and team lead with a reputation and appetite for tackling complex tech challenges, translating ideas into workable tech and products, and developing and executing sensible and effective tech within and across teams. - Broad experience acquired across multiple successful products: rendering and graphics, 20+ years C/C++, game engine architecture, optimization, backend full-stack, mobile, language VM and interpreters, low level and embedded. - Ability to leverage broad experience to define solutions to complex tech problems, with hands on coding ability to work within teams to help deliver success. - Effective team leader with the ability to motivate and mentor. - Comfortable in roles from focused IC to technical leadership depending on org needs.
proofofplay.com
lucasfilm.com
zynga.com
riotgames.com
telltale.com
booyah.com
San Francisco, California, United States
Principal Engineer
Proof of Play
• www.linkedin.com/company/proof-of-play
• Full-time
Sep 2024 - Present
Principal Engineer
Riot Games
• www.linkedin.com/company/riot-games
• Full-time
Dec 2018 - Sep 2024
Los Angeles, California, United States
Director of Engineering
Telltale Games
• www.linkedin.com/company/telltale-games
Apr 2018 - Sep 2018
San Rafael, CA
Engineer, Co-Founder and CEO
Waygate
Mar 2015 - Apr 2018
SF Bay Area
CTO STG Group, Distinguished Engineer
Zynga
• www.linkedin.com/company/zynga
Feb 2011 - Feb 2015
San Francisco Bay Area
Senior Engineer
Booyah, Inc
• www.linkedin.com/company/booyah
Oct 2008 - Feb 2011
San Francisco Bay Area
Embedded Software Engineer
Digital Stream Technology, Inc.
May 2003 - Sep 2005
Seoul, South Korea
CEO and Co-Founder
Cinematix Studios
• Full-time
Aug 1993 - Sep 2002
Mesa, Arizona, United States