
3D Artist | DRIVE Sim | Autonomous Vehicle Simulations
3D Artist experienced in creating interactive content for mobile, UI/UX, Virtual Reality and Augmented Reality. Owned the development of simulation ready assets and virtual environments for Google X - The Everyday Robot Project. Enhanced the visual quality of Mapbox’s SDK for Unity by collaborating with engineers to solve challenging technical issues in the 3D asset pipeline. Shipped an NBA partnered AR app for Android & iOS ‘NBA AR Basketball’. Software Programs: Maya, Unity, Adobe Photoshop CC, Adobe After Effects CC, Substance Painter | Designer, Quixel Suite | Mixer, Z-Brush, HDR Light Studio, Realflow 10, SpeedTree Cinema, NukeX, Adobe Lightroom CC, Redshift Renderer.
huawei.com
mapbox.com
crystald.com
cameraiq.com
aechelon.com
getcruise.com
goo.gle
nvidia.com
San Francisco Bay Area
Technical 3D Artist | DRIVE Sim | Autonomous Vehicle Simulations
NVIDIA
• www.linkedin.com/company/nvidia
• Full-time
Aug 2020 - Present
Santa Clara, California, United States
3D Simulation Designer at Google X Labs (eTouch) | Robotics
• www.linkedin.com/company/google
Mar 2019 - Feb 2020
Mountain View, CA
3D Artist | VR
Huawei Technologies
• www.linkedin.com/company/huawei
Dec 2018 - Feb 2019
Santa Clara, California
3D Artist | AR
Mapbox
• www.linkedin.com/company/mapbox
Mar 2018 - Oct 2018
San Francisco, California
3D Artist | AR
Camera IQ
• www.linkedin.com/company/cameraiq
Aug 2017 - Apr 2018
San Francisco Bay Area
GIS Mapping Technician
Cruise Automation
• www.linkedin.com/company/getcruise
Jul 2016 - May 2017
San Francisco Bay Area
3D Designer
Steve Walker Studios
Dec 2013 - Dec 2013
San Francisco Bay Area
3D Visual Effects Designer
Charter Road Productions, Inc.
Sep 2009 - May 2012
San Francisco Bay Area