
Hallo my name is Caleb Cosgrove and I have been working hard at "working hard" to be apart of creating games that are special. I'm a passionate game artist who is working at small game studio. I currently work at „Azra Games“ as the SR. VFX artist on a new IP. I'm a Senior Level VFX artist who is well versed in real time VFX for characters, cinematics, and environments using particle systems, shaders, and animations. keeping clean messaging, good silhouettes, color, and design. Specialties: VFX for characters & 3D Environments, Props, Texturing, Modeling Maya, Photoshop, Aftereffects, 3D coat, Substance painter, Quixel suite, xNormal, Headus UV layout, Marmoset toolbag, Unity, Unreal.
aechelon.com
apple.com
Sacramento, California, United States
Sr. VFX Artist
HOLYSMOKE
• www.linkedin.com/company/holysmokefx
• Full-time
Apr 2025 - Present
Senior VFX Artist
Azra Games
• www.linkedin.com/company/azra-games
• Full-time
Apr 2022 - Mar 2025
Sacramento, California, United States
Visual Effects Artist
Capital Games
• www.linkedin.com/company/capitalgames
• Full-time
Jul 2019 - Apr 2022
Sacramento County, California, United States
Associate Visual Effects Artist
Capital Games
• www.linkedin.com/company/capitalgames
Aug 2017 - Jul 2019
Sacramento, California Area
3D Animator, Data, and Touch Up Artist - "Apex Systems"
Apple
• www.linkedin.com/company/apple
Nov 2016 - Aug 2017
Cupertino CA
Junior Game Designer, Level Designer, Prop Modeler
Cloudburst Room Escape, Inc
• www.linkedin.com/company/cloudburst-room-escape-inc.
Jan 2015 - Aug 2017
Freelance Props & Environment artist
Tom Castle LLC.
Sep 2012 - Nov 2013
Environment artist
Thunderpunch Studios
Sep 2012 - Dec 2012