Company Info for nexusstudios.com | IcebreakerMembers

Kristin Glushon brings 20 years of experience in executive production, business development, marketing, and strategy to her role as Executive Producer at Nexus Studios, a multi-BAFTA and Emmy-winning, Oscar and Grammy-nominated global studio specializing in film and experience design. Nexus operates at the intersection of entertainment, branded content, and technology, crafting groundbreaking stories and experiences through animation, live-action, XR, spatial computing, and more. With studios in London, Los Angeles, and Sydney, Nexus partners with leading tech companies, brands, and IPs to shape culture and navigate the future of entertainment. With a passion for innovation and a knack for creating experiences that her kids think are cool, Kristin is excited to leverage her extensive background to drive growth at Nexus Studios.
Prior to Nexus, Kristin was VP of Partnerships and Marketing for the LA-based studio Trigger XR. In this role, she led the business development, strategic partnerships, and marketing departments. She partnered with premier global brands including Disney, LEGO, Molson Coors, Diageo, Nike, Sony, and Starbucks. Kristin also spearheaded live events, strategic marketing, and thought leadership initiatives, leading to award recognition from the Clios, Shortys, Auggies, and Webbys, as well as exclusive early development partnerships with industry giants including Unity, Apple, Niantic, Qualcomm, Roblox, Snap, Meta, Adobe, Google, and NVIDIA, among others. Kristin also previously served as EVP of Client Development at Branded Entertainment Network (BEN) and held key sales and client services roles at Orion, an IPG media agency, and at Thomson Reuters.
An advocate for diversity and women’s leadership, Kristin serves on the Board of Directors for Ayana Foundation and Women's Leadership Council, and previously for ThinkLA's Diversity and Inclusion Group, IPG's Women's Leadership Network, and as the Founder and Executive Sponsor for BEN Includes. She has spoken at major industry events including SXSW, AWE, The Wrap, LA Adweek, and has been featured in publications by IAB, Adweek, and Brand Innovators Women in Marketing.
Kristin earned her MBA from Pepperdine University and graduated with honors from the University of Wisconsin-Madison. She resides in Los Angeles with her husband, their two baseball-obsessed kids, and their goldendoodle, Freddy, named after their favorite horror film character, Freddy Fazbear. 
Leading senior professional within the Games, AI ,Technology & Entertainment Industries- 29 years experience and 25000+ connections on Linkedin
I am the founder of Gamesrecruit which is one of the longest running Games Industry recruitment companies and was recently relaunched in April 2024.
I was previously managing numerous teams for Unity Technologies in San Francisco, Austin, Toronto, Montreal, Vancouver, Miami, Helsinki, London, Brighton and Copenhagen. Prior to this I did the same for other large entertainment companies such as SEGA and Disney.
COME AND JOIN MY GROUP - GAMESRECRUIT - at the moment I currently have 7500+ members.
Specialties: Recruitment Leadership, Executive Recruitment, Strategic Partnerships, Technology Recruitment, Games Industry Recruitment, Entertainment and Media Specialist, Recruitment Strategist, Original Founder of Gamesrecruit, Games Industry Expert 
A seasoned Flutter developer with a passion for crafting innovative and engaging mobile solutions, David has a proven track record of success in the sport and automotive industries. His expertise in leveraging Flutter's cross-platform capabilities has enabled him to deliver high-performance, native-like apps that seamlessly adapt to the ever-evolving landscape of mobile devices.
Throughout David's career, he has had the privilege of working with renowned brands such as Porsche, Mercedes AMG, F1, IBM, Facebook, and Adidas. During this time, he has played a key role in developing cutting-edge mobile applications that have transformed the way fans engage with their favorite sports teams and connect with the latest automotive innovations. His expertise extends beyond development, encompassing the entire software development lifecycle, from ideation and design to implementation and testing.
A highly motivated and results-oriented individual with a passion for learning and staying at the forefront of Flutter technology, David is committed to excellence and has earned the respect of his colleagues and clients alike. He is always eager to take on new challenges and contribute his skills to innovative projects that make a real impact.
David's passion for Mobile and TV development has led to collaborations with leading organisations like IBM and Facebook. Through these collaborations, he has gained valuable insights into the latest technologies and their potential applications.
In addition to his extensive experience with Flutter, David is an active proponent of AI in mobile development. Currently, he is working on building apps that use AI to deliver personalised experiences, optimise user engagement, and automate repetitive tasks. He also utilises AI day-to-day to speed up development processes and improve the quality of code. Furthermore, he is a strong advocate for the ethical and responsible use of AI, ensuring that AI is used to benefit society and not harm it.
With his expertise in Flutter development, experience working with global brands, and dedication to AI, David is a valuable asset to any client seeking to develop innovative and transformative mobile applications. 
Creative executive with over two decades of business development experience exploring the front lines of interactive & immersive media, digital, experiential & emerging technologies.
From 2020 > 2023: Tim was SVP Real-time & Virtual Worlds at Media Monks, a leading global brand agency focused on digital growth for clients including Meta, Google, NBCU, Oreo, Hasbro, Duolingo, Riot Games, Disney, Pokemon, Nike, Verizon, CocaCola and many more. Tim joined MediaMonks as SVP Growth for real-time in 2020 (Unreal Engine, Unity, Gaming), then shaped and nurtured a gaming & virtual worlds offering that grew to include double digit revenues, with teams working globally across all markets. Responsibilities included Growth (sales, scale), business affairs, production oversight and client relationships.
From 2013 > 2019: Tim helmed the Immersive team at MPC (Moving Picture Company)
as Head of Immersive Content, leading a group focused on experiences for Brands, Entertainment, Music, Fashion, Arts and Purpose projects. In his role Tim was responsible for a varied slate of client projects for entertainment and mainstream brands. Built and managed US based team from 2013 - 2019, which saw double digital revenue at comfortable margin, creating award winning work and brand value. MPC is one of the world’s largest VFX studios, with over 30 years’ best in class experience.